Aofei and Beimei IOT to create the Chinese version of "Skylander"

Among them, the "Four Drive Brothers", one of the most bloody animes in the boyhood, is particularly memorable. Many people have smashed the four-wheel drive model collected on Weibo in the past, to feel that the four-wheel drive has been with the sun in the sunset. The running life, at the same time, also said that this is much more active than the shoddy anime and games that children nowadays have come into contact with.

The good news for this group of people is that after many years, Oufei, the most powerful animation and entertainment culture group in China, has launched a new generation of four-wheel drive products, which not only continues the top four-wheel drive. Classic design and strong power, it is also the first smart toy that has opened up the online and offline gaming experience.

Toy Networking - China Edition "Skylander"

The biggest feature of this four-wheel drive is that it has a built-in processor chip, which can be used to virtualize real-life toys and compete in the app. At the same time, there will be reminders of the event in the app, and the game data can also be uploaded to the Internet. In other words, if you buy a 4WD, you can not only keep a collection in real life, but also enjoy the fun of competitive games under the premise of ensuring the value of the product collection.

This made the author think of the "Skylander" launched by Blizzard in 2011. This innovative product of "smart toys + online games" has been sold since 2011. It has sold 100 million pieces and achieved impressive results. In 2012, Q4 Blizzard gave a beautiful transcript, mainly due to this. And Oufei's new products, it is expected that there will be more than 10 million users to become zero-speed hegemony players before the end of the year.

At the same time, for the children nowadays, the Aofei Smart 4WD can test their hands-on assembly ability, and with the help of online communication, the children's game world will no longer be limited to the surrounding peers. And can participate in competition with the majority of netizens. Moreover, due to the virtualization of events and competitions, in the past, the children of Tiannan Haibei could not gather together to compete in the competition. Nowadays, with the change of tradition to intelligence, there has been a subversive change.

Beime Interactive leads the industry again, and the Internet of Everything begins with the entertainment Internet of Things.

It is worth mentioning that the company that provides technical support for the Aofei Smart 4WD is the Shenzhen Beimei Interactive Technology Company that shocked the industry with smart early education robots. Beimei Interactive is currently the leading interactive entertainment Internet of Things company in China, aiming to create new interactive scenes and industrial ecology through Internet of Things and artificial intelligence technology, connecting devices, people, content and services.

The launch of the "intelligent" and "Internet of Things" upgrades of the traditional competitive toys dominated by four-wheel drive is an important step in the creation of the entertainment Internet of Things. In the Puimei plan, the latter consists of a variety of scenes and categories such as growth education, companion robots, interactive sports, game props, and the core is "entertainment." Prior to this, we have already experienced the advancement of the Pomeranian early education robot, and the cooperation between Pomeranian and Olympus has a far-reaching significance for the industry.

The breakthrough of the Aofei Smart 4WD combines physical racing with virtual competitive games. When participating in game competition, users can not only collect a variety of cars through game unlocking, online purchase, etc., but also Get more precious racing products by buying offline and then scanning for activation. For users, the first way to get game props is more. The limited availability of offline channels is no longer a problem. With the common interest of users in toys, the original unfamiliar network world now has a new connection, and this is the essence of the Beimi Entertainment Internet of Things.

Powerful "brains" help "zero speed hegemony" start

In addition to launching an innovative gaming experience, Beime Interactive and Aofei also launched a new zero-speed hegemony system based on the intelligent four-wheel drive. The latter is a new generation of zero-speed hegemony client and back-end management system for children and Aofei business personnel created by Aofei and Puimei based on Beimeiyun. Developers and technicians from Aofei can also realize business operations such as managing events and product development at any time and place through the zero-speed hegemony back-end management system. Through deep understanding of user preferences, habits and participation levels. Help improve the playability and development speed of the product.

And all these "brains" are the open platform of Fun-IOT created by Beime Interactive. Beimei Interactive Fun-IOT Open Platform is the industry's first enterprise-level Fun-IOT open platform. The platform is built by Beima's self-developed IOT exclusive architecture and 4 major components, which can complete the connection with agile, safe, efficient and stable. The digitization of the equipment is the interactive hub of the entertainment Internet of Things created by Beime. Through the industry's leading IOT neural network, PMI Interactive connects a large number of racing cars, users and thousands of stores and referees and other nodes, and guarantees the immediacy, accessibility and security of information flow. The IOT cloud architecture is designed to provide stable and comprehensive data information and support for all terminals. The Pomeranian Fun-IOT open platform not only brings users a new intelligent racing experience, but also provides new ideas and powerful tools for the game industry.

In fact, at present, Aofei has teamed up with Bemy Interactive to completely realize the long-cherished connection of “player-terminal-factory” and establish a new system of gameplay. This also gives us reason to expect and believe that the entertainment Internet of Things will be tomorrow. It will be led by Chinese companies.

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